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-
- March 3, 1996
- ---------------
- Gold Hunt ! V6.20
- (C) Copyright 1993-1996 by Robert Poirier
- Support BBS: The Parrot's Den BBS
- (508) 765-9387
-
-
- Welcome to Gold Hunt ! The game is simple to play with instructions in
- the door itself. You start at the entrance to a mine, and all you have
- to do is explore the mine looking for gold. Along the way are storage
- boxes which may contain some items useful to you on your quest. Be
- careful of disasters which could befall you on your journey through
- the mine.
-
- ------------------------------------------------------------
-
-
- Doors by ParrotSoft support multi-node systems, non-standard com
- port IRQ's and are compatible with the following BBS systems:
-
- QuickBBS, Remote Access, RBBS, SuperBBS, Telegard, WildCat 3,
- Force!, PcBoard (latest), GAP, WildCat, Genesis, Spitfire, WWIV,
- Osiris and others BBS software that uses a compatible format with
- the ones mentioned above (or by use of a conversion program).
-
-
-
- DISCLAIMER !!
- This program and other files associated with it are
- "as is" and are not guaranteed to be free from errors.
- The author does not guarantee nor warrent any of the
- included files within the ZIP. We are not responsible
- for any damage of any kind, including profit losses
- and/or data loss, that relates directly or indirectly
- to these programs and files. You may distribute this
- program, as long as it is in unmodified form with all
- the original files included.
-
- Sample GOLD.CFG file
-
- c:\gap\door.sys <-- path and running system
- The Parrot's Den BBS <-- boards name
- Bob <-- sysop first name
- Poirier <-- sysop last name
- 0000000 <-- Registration number
- 3 * <-- Number of Games Users can play(1 to 7)
- 3 * <-- Number of Make up games per day(1 to 7)
- 3 * <-- Available Gas (1-5) higher#= more gas
- 0 <-- Non-Standard Com IRQ (1-15) or 0
- c:\gap\gen\blt16. * <-- location of top 15 ASCII bulletin
- NONE * <-- location of top 15 @X coded bulletin
- NEW-> NONE <-- Name of person registering door or NONE
- * works in registered version only
- (note : if no bulletin desired type NONE for path)
- All above lines have to be in the config file for the
- door program to work properly!! If you don't have ten
- lines in it, it won't work!
-
- Set up is simple enough. Unzip the files into their own directory
- and make the GOLD.CFG file above making sure there are no remarks
- or blanks lines in the file.
- If upgrading from older versions make sure you add the line in your
- Gold.CFG file for the non-standard com port IRQ and name of person
- getting credit for registering or the program will not run.
-
- Registered versions:
- Setting Number of Games users can play is the number of games in a
- one day playing session.
- In the number for makeup games, setting this to one disables playing
- make up games. Setting to 2 allows the user to play one regular day
- and one make up day. Setting it to 3 is one regular day and two
- makeup days, etc.. up to 7.
-
- Make a batch file to run the door as per the enclosed GOLDHUNT.bat
- file.
- The program has it's own com routines, so no other modules are
- needed. Do not use a WATCHDOG program with the door. If you use a
- converter program include it in the batch file calling the door.
- The program will autodetect and use a fossil driver if one is
- present on the system.
-
- NEW-> The command line is : GOLD c:\gap\door.sys Gold.cfg
- ^ ^
- (path to drop file) (or alternate config file name)
-
- Gold Hunt! Files Included / Needed to Run:
- ---------------------------------------------------------
- GOLD.EXE <------------------- Gold Hunt program
- GOLD.DOC <------------------- What You are reading now
- GOLD.CFG <-------------------- Configuration File
- GOLD.PIC <-------------------- Binary data file containing pictures
- REGISTER.DOC <---------------- Registration information
- GOLDHUNT.BAT <--------------- Sample batch file
-
- GOLD.DAT <------------------- Created at run time by the door
- for holding scores.
-
- All of these files should be in this ZIP, if they are not, don't
- take a chance! Call The Parrot's Den and get a good copy or view the
- file on a few local boards to see if you can find a complete copy.
-
- You will also need to modify your doors menu files and the data
- level needed to access them. For GAP, these are respectively:
-
- DOORM DOORMG DOORS.DAT
-
- Please refer to your BBS documentation for details on setting up
- the files that you need.
-
- At any time that you want to redo the scoring file, delete the
- GOLD.DAT file created by the door, and the door will reset the weekly
- score to zero and start over. This is not necessary, as the door rolls
- with the first caller on Sunday of each week, keeping the high score
- winner for the previous week and the all time high score.
-
- It will be necessary to delete the old Gold.Dat file when upgrading
- from versions prior to 6.20 to this new version.
-
- Please read REGISTER.DOC for information on how you can register
- your copy of Gold Hunt ! . The bulletin generator is only available
- in the registered version of Gold Hunt.
-
-
- Have Fun!
- Bob Poirier
- The Parrot's Den BBS
- 508-765-9387
-
- History:
- 03-04-96 ver 6.20
- Redid scoring routines to use weekly scoring format.
- 07-18-95 ver 6.17
- Redid scoring routines to show date in scoring files.
- Corrected display flaw that would show mine instead of
- storage box.
- 05-17-95 ver 6.16
- Corrected registration not showing properly.
- 03-04-95 ver 6.15
- Added multi node support
- Added config line for person registering door
- Redid scoring routines to compensate for multi-node useage.
- 02-05-95 ver 6.10
- Added support for Non-Standard Com Port IRQ's.
- 10-14-94 ver 6.07
- Restructured GOLD.DAT file to eliminate overflow problems.
- 09-21-94 ver 6.05
- Redid New month routines and DAT file construction.
- 07-30-94 ver 6.03
- Redid Scoring display and bulletins
- 07/24/94 ver 6.02
- Fixed routine for ASCII users trying to enter door
- Redid registration display
- Redid time checking routines.
- 07/04/94 ver 6.01
- Added Registered difficulty level for gas rationing
- Added in routine to stop user from filling lantern if full
- Corrected minor play flaws and displays.
- 06/04/94 ver 6.00
- Complete upgrade of Source Library
- Added Support for various drop files
- Checks for Fossill driver use.
- 12/29/93 ver 4.07
- Fixed reported problem with game improperly resetting.
- Implemented updated serial routines.
- 12/06/93 ver 4.06
- Fixed display and write problem with scoring screens
- Fixed routine for generating random locations for the mine.
- Fixed problem with Non-ansii users going ij and program
- not accepeting lower case responses.
- 11/05/93 ver 4.04
- Added in check for RIP graphics
- Redid Randum number Generation routines
- Fixed input routines.
- 10/14/93 ver 4.00
- Converted door to new source code supportijg only door.sys
- Tested new door code.
- Modified makeup routines.
- 07/23/93 ver 3.00
- Made major changes in some of the routines to speed them up.
- Finally got the problem with the make up days routine fixed!!
- 01/09/93 ver 2.00
- First completed version prepared for release
- 12/31/92 ver 1.00b
- First beta test began on Gold Hunt door!
- Added more instruction to clarify playing phe game
- Initial door written.
-